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There are options to render with a shadow catcher floor and display a solid color, flat image or the environment map in the background of your shot. An optimised renderer is used to provide an instant preview of your lighting design as you add, move, edit and delete lights, or change the surface characteristics of your model.
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– 3D models are rendered and displayed in the Render View window. – Frequently used light parameters (brightness, scale, rotation) can be adjusted using a dragable area of the interface. Uber Light is a flexible multi-purpose light with additional Alpha controls. – Toolbars provide quick access to all light types: Round Light, Rect Light, Hex Light, Gradient Light, Picture Light, Dark Light, Sun Shade, Gradient Background, Picture Background, Sky Background and the Uber Light. The position in the list determines the order in which the lights are composited on the HDR canvas.
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– Lights are managed in a list and can be switched off, soloed, re-ordered and locked.
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This approach removes much of the trial and error of traditional lighting setups. Rim mode allows quick positioning of light behind your model. – Our patented “LightPaint” technology enables you to position lights accurately on the environment map by clicking where you’d like the lighting effect on the 3D model. – Variable sized canvas can be zoomed and panned for precision lighting. Add, Multiply, Over, Low Pass, Color, Saturation, Hue, Amplify are included. – Blend modes determine how the lights are composited. These can be dragged from the presets panel and dropped onto the 3D model, canvas or light list. – Over one hundred high resolution, high dynamic range images of spotlights, softboxes, umbrellas and other light sources are included with HDR Light Studio 5. For large image files, converting to a mip-mapped image format before loading significantly increases performance. – Load BMP, Cineon, HDR, IFF, JPG, OpenEXR, PNG, PSD, Targa, Tiff files as lighting content. – Procedural and image based lighting content – including procedural sky. Three projection types are included for content placed on the canvas: Planar, 3D (Lat-Long), Spherical. – Lights displayed on the canvas are distorted automatically so that they appear undistorted when projected using a 3D spherical environment map. – Add, move and edit lights on a lat-long rectangular canvas.
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– Professional lighting software for creating HDRI maps for image based lighting